It's obviousely a 2D texturing problem, maybe Only with textures behind Alpha channels. Yes it is isolated to D3D, probaly only applications that use textures behind alpha masks on 2D only.
With GeForce, you're not soppose to take it out of device manager, you're soppose to load Generic VGA Driver, then manually load the new driver. Which is what I did, I got the l8test driver from nvidia. It still does it. I think I might just have to reload windows, but I don't want to