There are some glimmers of hope to be had with Conflict: Denied Ops. If you can get past the graphics, cardboard cut-out story, wonky physics (a shotgun blast pokes a tiny hole in plywood, but rifle-butting a door will splinter it out of the frame?!) and disjointed, confused gameplay then there is an semi-enjoyably mindless shooter here. Maybe.
Crippling Conflict: Denied Ops though is that the competition is composed of far better, cheaper games.
It comes down to this. When I was at university I'd occasionally dip into my student loan on a slow week and go trawling the bargain bins at my local GameStation with a fiver in hand. I knew that the games I was buying would most likely turn out to be awful, but I'd buy them anyway because they'd fulfil my need for a cheap, forgettable game to while away the time between thinking about starting my dissertation and forgetting to start my dissertation.
Conflict: Denied Ops is about on par with those old bargain bin games from three years ago. It ranks next to games like Stolen, Project I.G.I and Aikens Artifact.
There are people out there who'll disagree with me and who'll claim a deep love for Denied Ops, but these are the type of people who claim that the original Evil Dead is the best film ever made and they should be discounted completely. Don't listen to them; listen to me and wait until Denied Ops drops into the bargain bins if you must play it at all.