
02-11-2003, 10:52 PM
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nVidia leashes out against 3dMark03
I bogarted this from gamespot's website....
Quote:
Futuremark releases a new version of its PC graphics benchmark that's based on four graphically advanced tech demos.
Futuremark has officially released 3DMark 2003, the latest in the company's biennial series of 3D graphics benchmarks. The new benchmark, formerly known as MadOnion.com, is one of the first graphics tests that uses any of the new DirectX 9 features that are supported by ATI's Radeon 9500 and 9700 cards and Nvidia's upcoming GeForce FX, but most of the test focuses on DirectX 8-level graphics features.
The 171MB benchmark includes four gamelike demos and a number of more-theoretical tests. The first test, called Wings of Fury, is a DirectX 7-based flight sim scene that features a number of planes flying at high altitude against a simple textured background. The two DirectX 8 demos, Battle of Proxycon and Troll's Lair, both feature dynamic shadows drawn with a stencil shadow buffer method that's somewhat reminiscent of Doom III. The final demo, Mother Nature, is a much more highly detailed version of the Nature demo in 3DMark 2001.
On a related note, Nvidia has contacted us to say that it doesn't support the use of 3DMark 2003 as a primary benchmark in the evaluation of graphics cards, as the company believes the benchmark doesn't represent how current games are being designed. Specifically, Nvidia contends that the first test is an unrealistically simple scene that's primarily single-textured, that the stencil shadows in the second and third tests are rendered using an inefficient method that's extremely bottlenecked at the vertex engine, and that many of the pixel shaders use specific elements of DX8 that are promoted by ATI but aren't common in current games.
In response to Nvidia's statements, Futuremark's Aki Jarvilehto said, "We've been working for the last 18 months to make 3DMark 2003 an accurate and objective benchmark. Nvidia was one of our beta members until December, and it's not our place to comment on why they've decided to withdraw from the program. After working on the project for almost two years with all the leading manufacturers, we do strongly believe that 3DMark 2003 is an accurate representation of game performance for modern 3D accelerators."
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Do you know what rats do on a sinking ship?????
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02-11-2003, 11:04 PM
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hahaha very true 
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02-11-2003, 11:54 PM
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i just hope that there will be games that are more hardware demanding
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02-12-2003, 12:06 AM
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There will be man  The 3dmar03 test is just sick... makes me feel like I am running an old 1200mhz with a gf2 *LOL* I remeber when my best was around 5,000 or so haha
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02-12-2003, 08:21 AM
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Junior Techie
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Join Date: Aug 2002
Posts: 18
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[H] won't be using this synthetic benchmark for any of its future tests in their hardware reviews. Neither will we ( TweakNews.net). On the side, I feel their benchmark app should be reserved for only graphics card reviews/articles and not mobo, etc
We need a more realistic (non-synthetic) representation of how well a graphics card can perform in real-world applications (games, etc) running on today's game engines and software, not tomorrow's.
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02-12-2003, 01:51 PM
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yup and im thinking of NVIDIA aiming for higher quality of imaging which will come in the future, by then Geforce FX might get some headroom from the buyers
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02-12-2003, 02:23 PM
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I remeber when people were crying the same type of things when 2001 se came out *LOL* people are pissed because it makes their $3000+ tower look turd slow, all they did was raise the bar allot and I am proud to use their software!
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02-12-2003, 06:33 PM
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Here's my take on it...
I just finished Unreal 2 a few days ago. I was feeling really good because I was able to turn up all the eye candy on my 9500 and the game looked absolutly great. I couldn't have done that with the ti4600. I always had everything on it turned off so games would run smooth.
So, I fired up 3dMark03 and it freaking crawled on my system. And that was with all the eye candy turned off! I was like, wtf? :P
But, I think AI is correct. There has to be a new method of stressing the system to it's max in order to get a baseline on current technology so you can accuratly test future products.
Anyone know where I can get the pro version? 
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02-12-2003, 07:00 PM
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Ah I am working on unreal 2 also  Man what a sick game! I love it!
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02-13-2003, 05:46 PM
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let me know if you exp. sound problems when you get to the part where you land on the planet that's "alive".
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