The single-player campaign starts off just as it did on Emergence Day a year ago, with no back story or plot set-up but with plenty of attitude and action. The story - COG versus Locust Horde in the ultimate battle for supremacy! - remains just as stilted and contrived, but it's enough to drive the action. The new chapters are welcome as well, and it's very cool indeed to finally get a chance to come face-to-face with the Brumak. The extended story is less of a bonus and more of a necessary inclusion, as it was clear that the chase and eventual showdown with the Brumak was cut from the console version to make a 2006 holiday release date. Now, the story feels more complete, though the ending is just as unfulfilling as it was last year (though it does beg for a sequel).