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Sapphire ATI Radeon HD 4850
Crysis

Synopsis (from official website):
"A team of US scientists makes a frightening discovery on an island in the South China Sea. All contact with the team is lost when the North Korean Government quickly seals off the area.
The US responds by dispatching an elite team of Delta Force Operators to recon the situation. As tension rises between the two nations, a massive alien ship reveals itself in the middle of the island. The ship generates an immense force sphere that freezes a vast portion of the island and drastically alters the global weather system.
Now the US and North Korea must join forces to battle the alien menace. With hope rapidly fading, you must fight epic battles through tropical jungle, frozen landscapes, and finally into the heart of the alien ship itself for the ultimate Zero G showdown."
Results
| Crysis | ||||
| Medium Settings, 1680x1050 | ||||
| Min FPS | Max FPS | Avg FPS | All other settings default | |
| 24.21 | 60.24 | 42.425 | ||
| Crysis | ||||
| High Settings, 1680x1050 | ||||
| Min FPS | Max FPS | Avg FPS | All other settings default | |
| 15.34 | 41.16 | 30.755 | ||
Interpretation
While the game may struggle to run on High settings, these scores are very promising. The game is at least playable on High (albeit not maximum) settings, and the playing experience on Medium is silky smooth. Crysis is not particularly a fast-paced game so there are not going to be a lot of "hectic" moments to dramatically drag down the frame rate. The only lag I experienced while playing took place on High during a NPC conversation a few levels in which made the audio and graphics mismatch by about five seconds, but a forced delay in the conversation by the game engine allowed the tracks to match again. It was after this that I changed the settings to Medium and there were no problems encountered since.
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