Fluid Mark:
“PhysX FluidMark is a physics benchmark based on NVIDIA PhysX engine. This benchmark performs a fluid simulation using the SPH algorithm (Smoothed Particle Hydrodynamics) to increase the realism of the fluid.”
Essentially this test determines how your video card will handle added detail elements such as the fire in explosions, the hair on a monsters head, or the water flowing through a river. The higher the score the better detail and realism you will be able to attain.
FurMark:
“FurMark is a very intensive OpenGL benchmark that uses fur rendering algorithms to measure the performance of the graphics card. Fur rendering is especially adapted to overheat the GPU and that’s why FurMark is also a stability and stress test tool (also called GPU burner) for the graphics card.”
Crystal Mark:
Crystal Mark is a utility that runs complicated and taxing numerical algorithms to rank a PC’s output. It provides an over-all score, as well as individual statistics.
Lightsmark:
“Natural lighting makes artificial graphics life-like. Computers get faster, but rendering more polygons doesn’t add value if lighting looks faked, so insiders know that the next big thing is proper lighting aka Realtime Global Illumination. Typical workloads in realtime rendering will shift. Lightsmark simulates it. Global Illumination renders often take hours. “

can pictures of item get any shittier?