New ZOTAC® GeForce® GTX 560 Multiview delivers triple-display capabilities from a single graphics card
HONG KONG – May 30, 2011 – ZOTAC® International, a leading innovator and the world’s largest channel manufacturer of graphics cards, motherboards and mini-PCs, today kicks off Computex 2011 with the ZOTAC® GeForce® GTX 560 Multiview – the world’s first native triple-display capable GeForce® GTX 560 series graphics card. The new ZOTAC® GeForce® GTX 560 Multiview graphics card enables up to three matching 1080p displays to combine for a seamless multi-monitor computing experience.
Dual-link DVI and DisplayPort outputs deliver resolutions up to 2560×1600 to one display while a pair of HDMI outputs can drive two displays with resolutions up to 1920×1080 for a total of three monitors driven by the single ZOTAC® GeForce® GTX 560 Multiview.
“Adding more monitors is an easy way to increase productivity for office applications, coding and other tasks. With our ZOTAC® GeForce® GTX 560 Multiview graphics card, we are able to deliver a single NVIDIA® CUDA™ capable graphics card with three independent display outputs,” said Carsten Berger, marketing director, ZOTAC® International.
Powered by an NVIDIA® GeForce® GTX 560 graphics processor, the ZOTAC® GeForce® GTX 560 Multiview delivers the 3D performance users crave with 336 lightning-fast unified shaders. The ZOTAC® GeForce® GTX 560 Multiview is also paired with 1GB of DDR5 memory to feed the graphics processor for phenomenal Microsoft® DirectX® 11 3D visuals.
It’s time to play with triple-monitors and the ZOTAC® GeForce® Multiview series.
Specifications:
Product Name | ZOTAC® GeForce® GTX 560 Multiview |
GPU | NVIDIA® GeForce® GTX 560 |
Engine Clock speed | 820 MHz |
Unified Shaders | 336 |
Shader Clock | 1640 MHz |
Memory Clock speed | 4008 MHz |
Memory | 1024MB DDR5 |
Memory interface | 256-bit |
Display Outputs | Dual dual-link DVI, DisplayPort & dual HDMI (Triple-display only capable with one DVI or DP and dual HDMI displays) |
HDCP | Yes |
Cooling | Active (with fan) |
DirectX® version | DirectX® 11 with Shader Model 5.0 |
Other hardware features | Hardware accelerated Blu-ray ready |
Software Features | Hardware Video Decode Acceleration Technology, NVIDIA® CUDA™ technology, OpenGL® 4.1, |
Windows 7 capability | Windows® 7 with DirectCompute support |